Tools

Do You Micro-learn?

For some e-learning applications, micro-learning is fast catching on, particularly in the corporate world. Simply put, it’s learning in small steps—which is not only compatible but symbiotic with traditional e-learning. “It’s when companies create narrow groups of courses or topics, like teaching about copyright protection instead of business law, or covering a subject for a limited time, or using only…

Crowdsourcing: It’s Not New

“Crowdsourcing” is the e-learning community’s new in-vogue term. In actuality, it’s been “in vogue” for quite a few years, but it’s gone by other, less specific, names: social learning or collective intelligence. Daren C. Brabham was the first to define “crowdsourcing” in the scientific publication Convergence: The International Journal of Research into New Media Technologies (Feb. 1, 2008): “Crowdsourcing is…

So you want to build a game? 40 tools to help you get started.

Photo Courtesy of YoYo Games.  GameMaker: Studio ™ Here are two lists to get you started.  The first is a list of free & free-for-education environments.  The second list are commercially-available game building tools.  More information about all of these tools can be found by visiting: http://www.magical-project.net/, the authors of this great resource. Adventure Author from Heriot-Watt University will generate…

A Best Practice in “Xtreme Learner Engagement?”

Speed-writing seems to have the same psychology behind it as an old attention-focusing trick used by some presenters and sales people.  For example, if you are talking with someone, and then that person picks up a pen, looks down at a document that he or she is showing you, your eyes and attention will be drawn to the movement of…

The Mobile Revolution – 25 Apps on the Near Horizon

In 2009, mobile devices began outselling PCs.  On January 27th, 2010, the iPad was announced at an Apple press conference by Steve Jobs.  The iPad has now become the fastest-selling consumer product of all times. These mobile devices have an enormous penetration in the world’s population.  In fact, 90% of all people on the planet now have potential access to…

A Tin-Can Caution: Technology Alone Is Not the Answer

Tin-Can API (to be called “Experience API”) is infusing itself into the learning industry and seemingly spreading like wildfire.  To date, there are 32 big name adopters, from assessment systems to authoring tools, incorporating Tin-Can into their offerings. The flag bearers, Rustici Software, have been on their soapbox since being commissioned by Advanced Distributed Learning to develop the next generation…